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Balough also stated that many of the ideas in Episode II were planned while the first episode was still under development. Sega Brand Manager Ken Balough stated: "the idea is to introduce new zones with things you haven't seen." He has also hinted that Episode II may have a larger budget than Episode I, due to the commercial success of Episode I. In February 2011, Sonic the Hedgehog 4: Episode II was confirmed to be in early development. As the credits roll, the duo head back to Earth while the Death Egg shuts down. Sonic and Tails then escape via space pods just before the Death Egg begins to explode.
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Later, they defeat Eggman at the heart of the base. Inside, they confront and defeat Metal Sonic. As the dwarf planet heads back into space, Sonic and Tails follow the villains to the Death Egg. It is revealed that Eggman plans to construct a new Death Egg mk.II over Little Planet. Meanwhile, Metal Sonic, after receiving a mysterious power source, searches for the heroes and sees them fly away in the Tornado, following them using Tails' rocket. Sonic hears that Eggman is back and reunites with Tails to stop him. After the events of Episode I, Little Planet returns, and Dr. Metal Sonic survived his previous defeat in Sonic CD, but was severely damaged, and left on Little Planet when it disappeared at the end of the game. "Episode Metal" explains how Metal Sonic came back to life after being defeated in Sonic CD, and players can play as Metal Sonic through four acts, all of which are reworked from the first act of each Zone in Episode I.
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Owners of both Episode I and II on the same system can unlock free "Episode Metal" content in Episode II.
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Ĭross-compatibility was planned for the Xbox Live Arcade and Windows Phone versions, allowing players to alternate their games by means of Cloud saving, but the idea was removed because the Windows Phone version was cancelled. The game also features Red Star Rings, which previously appeared in Sonic Colors and Sonic Generations, with one Red Ring hidden per act. Special Stages in Episode II are accessed the same way as in Episode I (finishing an act with at least 50 rings and then jumping into the Giant Ring that appears at the end of the stage), and are based on the half-pipe style format introduced in Sonic the Hedgehog 2, in which the player is required to collect a certain number of rings before the goal in order to obtain a Chaos Emerald. There are also various combination moves that Sonic and Tails can perform together, such as Tails lifting Sonic up to places he would be unable to reach otherwise, or the two rolling into a ball to perform a fast and powerful spin attack.
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Unlike the earlier 16-bit games, Tails cannot be played in single-player mode, and likewise Sonic can't be played on his own. Sonic is now accompanied by Tails, either controlled by the computer or a second player via local or online co-operative play. It plays very similarly to the previous episode, but with several enhancements. Sonic the Hedgehog 4: Episode II is a 2D side-scrolling platformer reminiscent of the original Sonic games for the Sega Mega Drive/Genesis. In-game screenshot, showing both Sonic and Tails in White Park Zone A third game in the series, Sonic the Hedgehog 4: Episode III, was planned but was ultimately cancelled. The game received mixed reviews from critics, although it was generally considered an improvement over Episode I, with praise for the game's improved physics, co-op mechanics and visuals, but criticism for its boss fights and level design. An additional episode, "Episode Metal", which centers around Metal Sonic, is available for those who purchase both episodes for the same system. A Wii version was planned to be released via WiiWare, although it was cancelled due to hardware constraints. A version for the Windows Phone was slated to be released in July 2012, but was cancelled. The game was intended to emulate the original Sonic the Hedgehog games on the Sega Genesis.Įpisode II was released in May 2012 for Microsoft Windows (via Steam), PlayStation Network, Xbox Live Arcade, Android, and iOS, and in July 2013 for Ouya, and Nvidia Shield (as a preinstalled app). The game was developed by Dimps, with assistance from Sonic Team, and published by Sega. Sonic the Hedgehog 4: Episode II is a 2012 episodic platform video game in the Sonic the Hedgehog series, and the sequel to Sonic the Hedgehog 4: Episode I.